5/10/2024 0 Comments The escapist weapons crafting![]() ![]() ![]() I spent days completing favours, crafting gear, and finding a decent spot to escape. One of my plans was to cut my way to freedom through the fence. The beauty and source of frustration in The Escapists is that even a meticulous plan can go wrong during execution. Then, when it comes to the escape, you have to make sure everything is in place. If you want to fight a guard you need to be stronger and have a better weapon, unless you want to end up in the infirmary. If you’re digging a hole you’d better have a way to hide it from guard patrols, and also find a location to dump the dirt. The Escapists isn’t a game where you just sit back and relax, but instead one where you make sure every detail is accounted for. Some days you will feel like no progress has been made, while others turn up lots of good results. You’re left to decide how to get out with very little guidance outside the tutorial, which could be a bit frustrating at times, but after playing for a while things begin to click. Inmates will fight each other, guards will search cells, and you will plan a way out. If guards find the contraband on you or during a random cell search you will lose it, so it’s a good idea to find a hiding place for the items you need to keep.ĭay-to-day routines in prison follow the same timetable, so there aren’t a lot of unexpected events that go down. Items are also split between allowed and contraband, identified by the thing’s name written in green or red. Sometimes you’ll have to wait a few in-game days before an inmate has the thing you need for sale, unless you’re lucky enough to find it while snooping. Items like duct tape, files, bedsheets, and pillow cases can all be used to create different things to aid an escape, though you’ll have to either find them or buy them. In prison you can find or buy crafting plans that tell you how to make certain items, but you’ll have to acquire the necessary ingredients. There are various tools you’ll need in prison from a comb shiv to protect yourself, up to things like sturdy cutters to split open a chain link fence. These are important attributes as they affect how much damage you can take from a punch or being shot, as well as what you can craft.Ĭrafting is an intergral part of The Escapists and the intellect stat decides what you are capable of making. Or I’d let him sit in front of a computer and raise his intellect. My prisoner would steal the goods people wanted and buy the things he needed for escaping, while filling other moments of free time either in the gym to build up strength and speed. In my game I decided to just focus on thievery, not because my prisoner was averse to violence, but due to the fact he was less likely to be caught. ![]() The main favours that were asked were either to retrieve an item, or to beat up a target. After getting fired from a prison job for not reaching the set quota of weeds pulled, I decided that there was much more opportunity in helping fellow prisoners. Opportunities arose to earn cash to buy goods and contraband from other inmates, from working legitimate prison jobs to doing favours. So starting a new game with my character I did just that, and fell into the routine. ![]()
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